My attempt to emulate a dark old oil painting in straight 3D CG, allowing no more than very minor Photoshop post-work. All the lighting is CG, and Photoshop was really only used to finesse some of the hard edges on the water/sky. For those who’re familiar with 3D CG work, this isn’t rendered in the usual way (i.e.: a CPU-melting three-day render process). It’s ‘real-time rendered’ instantly in this final form, using a videogame engine.

Best viewed as a full-screen wallpaper at 1920px, in low/dark lighting conditions…

Could still be developed further — perhaps by adding a figure, a better lantern, some cloth draped/bundled inside the boat. But I’m happy with it as a lighting exercise.